![]() I would say the simpler, the better, and since the output of your project is sound, I would say Max is your best bet. If you're more comfortable writing code than wiring objects, you could still use Java or Javascript in Max. You could have a mix of the two, maybe using the OSC protocol between Processing and Max, but it mostly depends on your setup and skills. Using the software Airserver Airplay to send the audio from iPad Audulus to MaxMsp. I've never wanted a huge synthesizer and have been looking for good software that I can use with Logic/Garageband. work with Max/MSP, Reaktor, CV Toolkit, zMors, and Audulus, amongst others. Depending on how much processing(video and audio) needs to be done, Java's Garbage Collector might kick in for a sweep of loitering objects when you least expect it and could cause delays and clicks in audio. I write music with my buddy Josh and have wanted for a while to get into modular synth design. Project 2: Spatial VR Sequencer (Max/MSP + Unity + Oculus) - YouTube In this project, I wanted to explore more about spatial audio and instead of using Unity and Oculuss default audio engine. and a USB type B socket for talking to the Mac or iOS device itself. Otherwise, you can do the tracking with Processing, but I wouldn't recommend Processing for responsive audio applications. If you're feeling comfortable with Max I would recommend it. GL Starter Snippet with Procedural Skybox. ![]() Your desktop purchase also gets you VST (Win) and AU (Mac) plugin versions. MAX/MSP PATCHES ALL 86 videos Audio-React Particles Shaders Math gen video JS Nature of Code Noise Material Text Transform-Feedback. Looks a lot like Audulus Dalmation, Sep 29, 2021. The sequencer focus works really well though its slightly limited in freeform patching compared to others. But Ive too been dicking about with Bespoke, and I like it. The iOS version costs less but is a separate product in its own right, and the desktop versions are standalone products too. Well, technically Pure Data is open-source MAX/MSP, its in the creators initials. Since you patch the code live, it should be a lot faster to prototype than the regular Processing/Java cycle (write code,compile,test,debug,repeat). Enter Audulus, now at version 3 and running on Mac, Windows, Linux, iPad and iPhone. You can do 2D frame differencing or 3D tracking with Kinect and MSP is great for audio synthesis/processing.
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